Tuesday, June 8, 2010

Cangames 2010 Purchases


As I wrote in my Sunday's posting I purchased a painted 15mm Babylonian Army. I thought I post some photos of the figures.


Photo 1: General in 4-Horse HCh with Friends


Photo 2: 3 of 5 Two Man Psiloi Elements (L)
3 Four Man Spear Elements (R)


Photo 3: All 5 Cav Elements

A useful addition that can be fielded against my 15mm Hittite Army (by Irrgeular Miniatures) that I painted years ago.

My second purchase was from Daniel, from Crossed Swords (http://www.crossedswords.net/) a well known dealer from Toronto . It was a 15mm terrain piece, consisting of three 160mm lengths and two 80mm lengths of reinforced wood walls.


15mm Archers for scale. Note Rear view of wall behind the archers.

These resin pieces were very easy to clean and paint. My only complaint would be one of the 8mm pieces had a 3/4 inch piece broken off one corner. Since it was not in the bag, I could not make repairs. Still for $8, I think this was a very good buy. I added static grass along the wall after the piece was painted.

Sunday, June 6, 2010

Cangames 2010

It has been two weeks since the end of the of the XXXIV edition of the CANGAMES Gaming Convention. As always, I had a great time. The Organization Committee and the volunteers are to be lauded for their continual success. A word of thanks should also be extended to the bar and canteen staff of the Rideau Curling Club for putting up with all our foolishness. The door opened Friday May 21st at noon and the con finally ended Sunday May 23rd at 11:00PM. The convention was organized by 4 hour gaming session with an hour long break between sessions. The 4 hour gamings sessions were sub-divided for some games.


View from the main floor near the Marketplace Entrance

There is something for everybody at CANGAMES, including children. The convention is for the whole family. Games are classified into the categories of Children’s Games, Role Playing Games, Miniature Games and Board Games. In addition there are further sub-divisions based upon skill level (Beginner, Intermediate and Advanced) and if the game is a demonstration, a qualifying round, or if play is for a Trophy or Certificate or some other prize. In addition places are provided for open gaming and Warwick Gaming group provides numerous board games, that you can try out.

CANGAMES also includes a Marketplace with local, and well known regional dealers, as well as a 2nd hand market run by the Cangames committee, where for a percentage of the sale, you may flog your unwanted games or gaming supplies. This year I purchased a painted 15mm Babylonian DBA army for $50. I used $45 in rolled change that I brought with me. I didn’t have the time to get to a bank before leaving Montreal. Happily it was warmly received by the staff.

I arrived Friday afternoon and started to look around. I was not scheduled for anything until the 7:00PM gaming session. Things were off to a slow start so I used the time to take a walk to Fandom II, a well known Ottawa gaming store. I arrived back at the convention and rapidly meet up with a group of guys with whom I game occasionally with in Montreal.


An Ogre in all its glory, advances for the Honour of the Regiment.

I took the time to speak with Garth Elliott. Garth was running a 1/300th scale game of Ogre. The object was to destroy the Command Post and escape off the board, which I believe was the basic objective in the Steve Jackson Game Ogre. Garth is an Ottawa area school teacher who has introduced his students to miniature gaming. I really liked his cityscape terrain. He mounted colour photographs, taken from goggle earth images on foam board. Thus parts of his terrain included for example the US Capital building easily identified from its satellite image. Way to go!!


The US Capital Building

Friday evening I was signed up for Junta run by Noral Rebin. This is a fun game of lying, cheating and stealing, while trying to establish the family with a largest Swiss bank account in a corrupt banana republic. Noral runs the game with some simple rules that add to the game. For example the Minister of Security must always try to assassinate one of the other players. This year there were only enough players for one board. I think last year we had three games running simultaneously and I was part of the board that had every player assassinated in the same turn. Life can be fun in the Republic.

Saturday and Sunday were to be long days. The doors open at 8:00AM each morning with the last game closing at 11:00PM. I have to admit that I no longer can keep up with that sort of schedule and decided I’d arrive when I arrived on Saturday morning. I’m not sure when I got there but my first stop was the Marketplace. Steve accompanied me to the con in the morning. My thanks to Steve and Doreen for putting up with me on the long weekend.


The far end of town.

Saturday 2:00PM.
I was signed up to take part in a 25mm Fire and Fury Game. Unfortunately, one of the two refs was not available. The other organizer of the game offered in its place a 25mm Duster, played with a rule set called Desperado. Checking the web I found that this rule set is now available in a 3rd edition. I am not sure what edition we played with but the game mechanics were fairly simple. Each player controlled two Gunfighters. Jim Wilson, the ref, controlled all the townsfolk. Jim is to be complemented for the fine game he put on, as well as to the level of the terrain and miniatures used. They were an inspiration to us all


My character, Drew Colbourne is on the right. I failed to bushwack the central figure.
The figure on the left is a NPC who will finish me off in the following turn.

The object was to be the Gunfighter who escapes off the board (a specific edge) with a rescued prisoner. You were not required to be the person who freed him. As I stated the mechanics were fairly simple. Each figure had two cards in the deck, The NPCs were represented by just two cards, If their card was picked the ref would act with the town person that was nearest a player character. Movement was based on dice, If your card was flipped you could crawl 1D6, walk 2 D6 or run 3D6 in inches.



All PCs were armed with six shooters. So you could shoot 1, 2 or 3 shoots. The more shoots used the harder it was to hit. The further you moved, the harder it was to hit. Cover made it more difficult to hit a target as well as the range. I think 6 inches was short range, to 20 inches medium range and anything over was long range. Thus you could move and shoot in the same turn. If you remained in a place you could also mount a search, for the prisoner, another weapon (shotguns were popular) or more ammo. You rolled percentile dice to hit and damage was also by percentile. You rolled to hit, your target rolled the damage. Sometimes you’d have immediately fatal results, other times it would be a long time before your opponent died. Each PC began with 100 points.


Ref: Jim Wilson 2nd from left and the other players.
Winner: Duncan 1st person on left

One of my characters was finished off by an innocent (my eye) townsfolk and the other was run over by another NPC (controlling a wagon) as I tried to prevent the escape of the prisoner by stage coach. I thoroughly enjoyed this game. At least I wounded the coach's horse and they were force to flee on foot, and finally by rowboat. After both my PCs died I was handed control of one NPC who could have saved the day. Instead I rolled 100% and had my gun blow up in my hand. Duncan escaped with the prisoner and won the game.


My 2nd Character (Aces and Eights) run down by a wagon while trying to prevent the Stage Coach from Leaving Town.


The Final Escape from Town


The Price of Failure.

Saturday 6:00 PM
Doreen picked up Steve and I for dinner. I had to be back by 7:00PM for my next event.

Saturday 7:00 PM
I was registered to play in a Rail Baron tournament run by Donna Balkan. I was 15 minutes late but Donna was happy to see me. I was player number 18. She was running three boards each with 6 players. With my arrival, she could enjoy being the referee instead of playing the final slot. This is the first time I’ve played Rail Baron since leaving Halifax. I think we’d play normally with four players. I don’t remember ever playing with six. This becomes a very tight game. Players are shut out of regions and it becomes very expensive, very quickly to use another players rail line. Hats off to Donna for a well run tournament.



Sunday 9:00 AM
I habitually play in two tournaments each year at CANGAMES. Sunday morning at 9:00AM is the Diplomacy Tournament run by Ken Murry and I look forward to the DBA Open Book Tournament run on Saturday nights at 7:00PM. This year I was thrown for a loop. The DBA tournament was scheduled for Sunday at 7:00PM. It was going to be a long day. I really wanted to play in the DBA, so I did not pre-register for the Dippy Game. I spoke to Ken on Saturday evening and said as usual I been in by 9:15AM. The bus schedule from Steve’s on Sunday morning is not the most convenient and I was not going to be on a 7:30AM bus in order arrive almost an hour early for the Dippy game.


I'm playing the Illyrians (yellow)

When I arrived the game had already started. Ken had just enough players this year for one seven player board and since I was not officially registered he started with the seven players he had. If I was there at 9:00AM he would have been forced to run two four player games. What was I to do? Within 2 minutes I was sitting down with a group of guys who were sitting up a pick up game of Civilization. This was to occupy me until 6:00PM. Civilization is such a fun game. We played on the western board with just 4 players, with all the cards from Civilization and Advanced Civilization. Great fun was had by all. One of the four players had to leave at 2:00PM as he was registered for another event. His position was played by three other gamers who rotated in and out based on their own availability. All three were involved in their own games, but were happy to help us out. This is one game I’d like to see on the schedule next year. I’d play again.

Sunday 7:00PM
This is the event I looked forward to all weekend. The DBA 15mm Open Book Tournament run by Tod Creasey. This year we had 12 players available for the tournament. I arrived with an Early Burgundian Army (Book IV/76). It consisted of the following troops

1 3Kn or 4 Bd (Gen)
5x3 Kn//4Bd
1 3Kn// 4 bd or 3 CV
2x 4 Pk or 4 LB (I use the Longbow)
1x 4CB
1x 4 LB
1 Art.

The tournament is played in 4 rounds. Each round consists of 45minutes of play followed by 15 minutes administration time. You are matched with a different player each round and points are based upon the number of enemy elements killed.


Early Burgundian Army Photo 1
1x3Kn General w/ 5x Kn
(Used in all 4 Rounds. I did not use foot options)

Mike Abbot, my first opponent fielded a Post Mongol Japanese Army. It was the same type of army I brought to Cangames last year. I won the first round destroying 4 elements including the general, losing one element. It was a good start to the evening.


Company Wars (Warfare in the Age of Reason)
25 mm Game run by Perry Gray & Eric Ritchie

Round two was against Duncan Martelock (who won the Western Duster game on Sat afternoon) and his Neo Assyrian Army. It did contain chariots which allowed me to win by forcing them back through rough terrain. I lost two elements but again destroyed four including the enemy general.


Early Burgundian Army Photo 2
2x 4 Pk or 4 LB (I use the Longbow option)

1x 4CB (rep by 3 man stand) and 1x 4 LB


Round three I was going up against Patrick Laffey and his Chanca Army. It was my bloodiest battle of the evening. Patrick destroyed five of my elements including my general, while I destroyed four of his. The lost of my general was a complete surprise but bad dice often are. Despite the lost, the four elements I killed were added to my over all total.

In the final round I got to play with the organizer of the tournament, Tod Creasy and his Serbian Empire Army. It was another quick game, where I bagged four elements to a lost of two. Tod’s general managed to evade me. In between rounds I was asked to play against a young man whose father was also taking part in the tournament. It was another close game but I lost four elements to his three. I believe he was undefeated all evening and received the award for top young blood.


Early Burgundian Army Photo 3
1 3Kn// 4 bd or 3 CV (I used the Kn option)
1 Art.

The evening was over. I entered the final round with one of the top scores of the evening, but was it enough. I finished tied with Wlad Kinastowski who, according to the OMG Yahoo Group won the most closely contested DBA tourney yet. The final decision was based upon the number of elements destroyed by our opponents and the fact Wlad won all four of his rounds. I hope that next year I’ll have the opportunity to cross swords with Wlad. This is the 2nd time in three years that I placed second in the DBA tourney. Wlad received the DBA trophy and a 15mm Early Achamenid Army painted by Tod Creasey. As 2nd prize I received an unpainted 15mm Nikaian Byzantine (Book IV/31) army donated by The Ottawa Miniature Gamers. Thanks to all that make this event the apex of the Cangames weekend.


The very Popular Star Wars: A New Hope
Designed by Bernhard Holmok
Winner of the award: for Best Theme Game

Any mistakes in this text regarding names, armies or events are mine alone. Please advise me and I will make changes. It has been two weeks since the event and I didn’t make notes for my blog. I am relying on my memory and the Cangames schedule for details. I look forward to Cangames XXXV in 2011.

Monday, May 3, 2010

Invasion Earth 2150

Long before Tom Lehrer was introducing children to Silent “E” on the Electric Company, my generation was introduced to the not so silent “E” on Dr. Who. I remember rushing home after I completed my newspaper delivery in Spryfield to follow the adventures of the first two Doctors.

Hopefully the latest adventure would include an encounter those truly nasty metal clad beasts who would expound loudly upon the three “Es”.

“Eliminate! Eradicate!! Exterminate!!! Exterminate!!!”

Recently while reading the HOTT Yahoo Group Digest I came across an interesting posting that suggested that Irregular Miniatures produced in 1/300th scale an Attack Robot (NSF7) that would be perfect to fill the ecological niche occupied by the Daleks.


Photo 1: Command Stand (Centre) with Four Battle Groups

Link: http://www.irregularminiatures.co.uk/

I ordered 20 sets, enough for 40 figures. Irregular Miniatures now accepts Paypal and the figures were in my mailbox at the end of the following week. My plan was to base them for Future Wars Commander. Forty figures would be enough to provide a command stand of four figures and 12 combat stands each with three figures. I decided that I would base them on an AFV/GEV stand, instead of an infantry stand.

I had been thinking of basing them, four or five figures to a stand as infantry, but I changed my mind and figured they are extremely dangerous, but small tankettes. The latest versions of Dr. Who even have them with hover and flying abilities. This is very real improvement from the days when they couldn’t even mount or descend stairs.



Photo 2: Side view

I used a Gale Force 9 base for the Command Stand, while the combat groups are mounted on 40mmx 30mm bases purchased from Robert Knestrick. He advertises his wares on EBay under the name of missiletoe. The bases are a laminated black plastic with heavy magnetic bottom. I decided to leave them untextured and unpainted, to give them a sterile asphalt look. I can always spruce them up later if need be.

Sunday, May 2, 2010

Soviet Air Power 1/285 Microarmour

I started to play modern micro armour late in the 1970s using the WRG Armour and Infantry rules 1950-1975, and later the revised 1950-1985 rules set. In spite of the size of my micro armour collection I neglected to build up the air wing. This changed earlier this year, when I noticed an ad offering a large collection of modern micro-armour for sale in the Ottawa Miniature Gamers Yahoo Group. I did not need the ground forces and the gentleman was willing to part with his Soviet Air Power.



Photo 1: MI-24 Hind D and two MiG 27 Frogger


I obtained four MI-24 Hind A, one MI-24 Hind D and two MiG 27 Frogger ground attack aircraft. The one problem was that the helicopters were missing the rotors. GHQ was very helpful in providing replacement parts and I received the brass etched rotors in just 10 days, along with a full colour catalogue and a time limited coupon for my next order.


Photo 2: four MI-24 Hind A

I drilled holes into the bodies of all the airframes in order to use some Games Workshop clear flying bases to hold the aircraft in the air. As usual the base terrain was be built up using Liquitex Natural Sand, and then will be painted with DeSerres Raw Sienna (Series 1 No 185) and flocked using Citadel Sand and Scorched Grass.

Sunday, March 7, 2010

DBA/HOTT 15 MM Base Camps

I have not had a lot of time in recent months to work on miniatures as I am now a full time student. I grab a few hours here and there to paint. The pictures I have taken to illustrate the posts that I entered today are not the best. I will be replacing them when my tripod is returned by the manufacturer.

This was a set of 15mm Napoleonic tents that I picked up from a dealer at Cangames 3 years ago. They are a drystone casting by JR Miniatures

http://www.jrminiatures.net/1668assortedtentsset.aspx



They were easy to clean and fairly easy to paint. I never got around to painting my 15mm Napoleoic Army (Russian by Fantassin Miniatures) and thought that I'd use the 4 tents to prepare two DBA/HOTT Base Camps. One is occuplied by Dark Age Figures, the other by Ancient Chinese. Neither camp is meant to be historical.


Future War Commander Sci-Fi Wargaming Part 1

Future War Commander according to the website is "an exciting wargame that allows you to re-create battles of the future using miniatures on a tabletop. Command anything from a company right up to a division and get a result in 2-3 hours without becoming bogged-down in detail. Suitable for any scale miniatures from 2mm right up to 28mm (including 6mm, 10mm, 15mm and 20mm) and no re-basing is required."

Specialist Military Publishing is a UK-based publishing company who design and publish tabletop wargaming rules. Their site is http://www.blitzkrieg-commander.com/

I have already played and enjoyed both Blitzkrieg Commander, and Cold War Commander. In antisapation of playing Future War Commander I has started to paint a 1/300th  (1/285th) Micro Scale Sci-Fi Force.

Photo 1: Command Bunker, Static Artillery Bunker, and 4 GEV APCs



Photo 2: 10 Heavy Grav Tanks, 4 Missile Grav Tanks




I won these figures on an EBay Aunction Last year. It would appear that they were unauthorized copies of GEV/Orgre miniatures that are produced by Steve Jackson Games. They are resin reproductions and are not lead miniatures. Please beware.

The Anatomy of a Small War Part 3

This is my final post on this subject until such time I obtain some 20mm Japanese vehicles (Trucks and Tanks). I am hoping that I'll be able to locate some at Cangames 2010.

These photos are the last of the Platoon 20 Japanese Infantry and Support Weapons that I had to paint and mount. As I posted previously, I have based the figures for a Blitzkrieg Commander game.

Photo 1: 6 Stands of LMG Teams, 1 Command Stand



Photo 2: 4 Stands of Light Mortors, and 4 Snipers.


The Anatomy of a Small War Part 2

As I wrote in January I won an Ebay auction that consisted of The item of 6 x packs of 20mm scale Japanese Artillery pieces from B.P. Cast include one x 20mm AA Type 98 w/ Crew, one x 47mm AT Type 1 w/ crew, two x 75mm Howitzer Type 90 w/ crew, one x 75mm FG Type 38 w/ crew, one x 150mm Gun Type 89 w/ crew.

I personally found the castings to be on the rough side, and the directions that were provided to assemble the guns were not as clear as they should be. However, I think I managed and I have the photos to prove it. The 20mm AA gun was too delicate for my thumbs and did not survive. Each gun came with three crew members. It would appear that there are a total of four crew poses available. These figures are much smaller than 20mm figures from Platoon 20.

I allocated the the three extra crew men to two of the larger caliber guns.

Photo 1: 2 x 75mm Type 90 Howitzer , 1 x 75mm Type 38 Field Gun with all 4 crew poses ( Type 38 is the gun on the extreme right)




Photo 2: One x 47mm Anti-Tank Gun and One x 150mm Gun Type 89




La nouvelle incarnation de Draconis / The Rebirth of Draconis

I received this announcement yesterday from the Draconis organization. Things are looking up for the Montreal gaming community.

La nouvelle incarnation de Draconis / The Rebirth of Draconis

www.draconismontreal.ca/

We won't inflict a phoenix cliche on you here, but this is the announcement that Draconis is officially transforming into a game club. We will shortly be launching a new website as part of that transformation, but moreimportantly, we will be organizing monthly game-days where Montrealers can assemble and play in a casual environment.

Our first such game-day will be in a few weeks, Saturday, March 20th. We'll still be organizing our annual convention in October, and we'll be releasing more information about that soon. Both of these activities will have sections dedicated to them on our website, where you can find more information. We'll also launch new  forums where you can discuss both the game-days and the convention, as well as any other issues related to games or other subjects.

Our current focus is on tabletop role playing games and board games because that is where the interest and expertise of our committee lies. If you are a fan of collectible games, war games, live action role playing, or any other branch of our very broad hobby, then please contact us! We would love to have someone new on the committee who can promote and organize a new area for us.

Sunday, January 10, 2010

The Anatomy of a Small War Part 1

The Anatomy of a Small War: The Soviet-Japanese Struggle for Changkufeng/Khasan, 1938 by Alvin D Coox © 1977

“…in the midsummer of 1938 a desperate two-week’s battle, fought over and around Changkufeng between the Japanese 19th Division, stationed in north Korea, and somewhat larger Soviet ground forces with air support. The battle remained limited because both sides had good reason to avoid a full-scale war-The Japanese because of their unfolding conflict with China, the Russians because of the threatening situation in Europe.” Edwin O. Reischauer

I picked up this book years ago, either at a yard sale or a used book store. It was a discard from the London Public Libraries and over the Christmas holidays I started to read it. In the beginning of the border struggle (July 31, 1938) Mr. Coax has provided some very fine descriptions of small unit actions centred on the Changkufeng hills west of the Khasan Lake district.

Over the next two weeks the dispute developed so at the end on August 11th 1938 when the cease fire went into effect the Japanese had committed 12 Infantry Battalions and 33 Artillery Pieces, while the USSR had superiority in numbers. They had committed an 27 infantry battalions, a 100 pieces of artillery and only had about 20 tanks remaining on the front. During the previous two weeks, it was reported by the Japanese, that Soviet assults contained anywhere from 10-100 tanks at a time with air support.



Map: Mounting the Assault Changkufeng, the evening of 30 July 1938

I realized early on in my reading that I must have had about 100 Platoon 20 Japanese Infantry figures that I had picked up years ago to use as “minions” for my pulp fiction, Daredevils’ Campaign. So last weekend I dug them out and sat down to get them painted.



Photo 1: Ranks 1-3 Blitzkrieg Commander 4 Japanese Infantry Companies
              Rank 4 ( Left) Two Combat Engineers ( Right) Two Inf Recce Units

I have based them for the Blitzkrieg Commander rules but feel they are still acceptable to my old standby favorite, the WRG Rules for Armour and Infantry 1925-1950. I noticed last week on Ebay there was an auction of 6 packs of WW2 Japanese artillery  in 20mm scale and I was the successful bidder. I’m looking forwarding to adding that fire power to the infantry.



Photo 2: Front Rank 4 Stands of FAO (Foreward Artillery Observers)
              Rear Rank 3 Stands HQ Units

Work In Progress:

The item of 6 x packs of 20mm scale Japanese Artillery pieces from B.P. Cast include one x 20mm AA Type 98 w/ Crew, one x 47mm AT Type 1 w/ crew, two x 75mm Howitzer Type90 w/ crew, one x 75mm FG Type 38 w/ crew, one x 150mm Gun Type 89 w/ crew. I now have to find a couple of tanks to round out the force,

 
 
I still have 4 stands of 50mm mortors and 6 stands of two man light machine guns to finish. As with the infantry stands I am using a mix of paints. For the Japanese Uniforms I am utilizing the Vallejo Model Colour 923, Japanese Uniform Paint and 709234 Russian Uniform for the helmets.
 
All other paints for the figures are from The Games Workshop line. Gun metal, Snakeskin Leather (Flesh), Bestial Brown (wood for the rifles), Sand (Boots and Leggings) with a Brown Ink Wash.
 
The bases are a mix of Gale Force 9 for the FAO and HQ stands, while the infantry stands are 40mmx 30mm purchased from Robert Knestrick. He advertises his wares on EBay under the name of missiletoe. The bases are a laminated black plastic with heavy magnetic bottom. The thickness is 0.07” (heavy 1/16”). The cut is clean and accurate to .010”. If you are interested I can forward his contact information and the last price list I received from him.
 
The base terrain was be built up using Liquitex Natural Sand, and then will be painted with DeSerres Raw Sienna (Series 1 No 185) and flocked using Citadel Sand and Scorched Grass.